Tuesday, September 29, 2015

WildStar Reloaded is live!!!

Or should I say: Queue Simulator 2015... I joke! I am actually happy to see a queue in this game. It gives me hope that maybe people may stick around and play this great game, after all: a strong community is everything in an MMO. Ghost servers, no thanks! You can look for my full rundown on this game soon, keep your eyes on Swhipgaming.blogspot.com and make sure to check us out on social media!

Tuesday, September 1, 2015

Guild Wars 2 goes free2play!

At least for the core game, and with the release of the expansions creeping upon us now is the time, it seems, to hop into Guild Wars 2, if you have wanted to give it a try.

Friday, August 28, 2015

Hey fellow gamers, I just uploaded a short instance run on YouTube, for the Skyforge instance, Kyris. Check it out here or in the site navigation to the left.

Tuesday, July 21, 2015

Been playing the new MMORPG Skyforge open beta. Is it any good? Check out the complete rundown here!

Sunday, June 14, 2015

List of games we hope make a good showing at E3 2015

E3 2015 Titles we hop make a great show in 2015  

(Click through to go to the game's main page)


  1. The Division
  2. *Mass Effect 4*
  3. Fallout 4
  4. Rock Band 4
  5. Deus Ex: Mankind Divided
  6. Kingdom Hearts 3
  7. *Dark Souls 3*
  8. Mad Max
                                         

                                                                 *No official site as of this writing


  There is my list of games that I hope to find out more from E3 2015. I am really excited to see or hear more from The Division and Fallout 4, but there are lots of others that didn't quite fir my list, including, Doom 4 and Guitar Hero Live.

Wednesday, June 10, 2015

Fetch This...Kill That! Are MMO Quests Too Boring?


swhipgaming.blogspot.com

  Have you ever been playing your favorite MMO, and come to the realization that all the quests/missions are the same?  Maybe the backgrounds where you're killing the enemies or where you're picking up items that you need to return to look quest giver change, but the goals are ultimately the same.  Is there any hope for this style of game or are all in MMOs doomed?...continue reading

Wednesday, May 27, 2015

A few tips for The Witcher 3: Wild Hunt

   Tips for The Witcher 3: Wild Hunt

Loot...EVERYTHING!

 When starting out, coin will be in short supply. You can boost your money game by looting everything you come across. You can then sell it to shopkeepers or break it down for use in making your own armors, potions,etc. Now would also be a good time to mention that, in my experience, different shopkeepers will pay you more for things that they tend to sell themselves. Example being a armor smith will pay more for armor pieces than say, the general store. Some shops won't even... continue reading here

Saturday, May 23, 2015

The Witcher 3: Wild Hunt

Hello folks, it's time for another "Been Playing". This time I have been playing The Witcher 3, and wow am I absolutely blown away by this game. This is a phenomenal title. A game this good doesn't come around very oft. From the delicious,rich visuals to the nice character progression and yet still to the awesome story of the Witcher 3. This game is sure to please RPG gamers and....continue reading

Monday, April 27, 2015

Why modern MMORPGs are not doing as well as they should be.

Why are modern MMORPGs not doing so well?  


  With a new influx of MMORPGs coming out every few months it seems, it gets one to wondering, why are none of them dominating the market? Is there no innovation in these new titles? Are they too casual? Are they not casual enough? Is the market over saturated? Let's take a look and see if we can answer these questions and a few others.

  Now, this is not just a crack at studios developing games, trust me when I say it's not easy to make a game! That said, none of these titles seem to innovate on the genre; or if they do, they innovate out the things that make the genre fun to begin with! Like this new trend of no healers hitting the market (Thanks Guild Wars 2 for starting that <<end sarcasm>>). With said "innovation" , you alienate part of your community; the ones who like to heal. Innovation does not have to be a game changer, maybe just a new take on content even. In example, Guild wars 2, the dynamic event system is just amazing! That kind of innovation is what the genre needs! Sadly, you won't find many willing to make a change like that, instead they are only willing to make minor changes to game play formula which result in a watered down experience while not being truly innovative.

  Maybe the games are just too casual now. Perhaps they need to add more elements of  hardcore games. All you have to do to find a party is click a button and portal to an instance. It seems like there is no sense of community, nothing to tie players together. That isn't a bad idea, it just seems to make the community a bit...disconnected. Perhaps if they added a rating system where you could rate the party you was just in, or something, it might make people feel less inclined to ninja loot, drop parties, name call and any other number of things that this new wave of players do. Perhaps, the games are not casual enough? With end games that require a large chunk of your time to even begin to be competitive, it's hard for anyone other than folks with more time on their hands than average, to get a true sense of progression or reward.

  Could it possibly be a matter of market flooding? Go to any search engine and type in something like: MMORPGs coming out this year. You will absolutely be overwhelmed by all the new titles coming out. It's hard to stand out when you are vying against so many others. A lot of those are cash grabs or trash games, but how do you know that when you look at a game for the first time? Which brings me to the next point: Jaded gamers. There has been so many MMORPGs that came out, even in the last 5 years, that promised to change the face of the genre forever! They set the bars so high, but only meet their goals by 1/4. This new style of "Hype" could be another reason some games are not doing as well as they should. Gamers have heard it all before and have been disappointed by games they've waited on for years. Now, don't get me wrong, I am not saying this is the developers fault, most of the fault falls on the media. It only takes one excited game interviewer to spark an entire fire of hype. Not that hype is a bad thing, it may just need to be toned down a bit.

  There are a myriad of reasons why these newer games are plagued the launch month server full-next month ghost server syndrome. Homogenized classes, poor progression, over zealous cash shops(ie Pay to Win), little content to hold people after max level, too much of a time sink. The list could go on and on, but let's stop here. Anyone else have any thoughts on this? Let me know in the comments.